This is mainly because it is a lot of work and testing. Rogue: I haven't fully implemented all the rogue bonuses and instead gave them some extra feats. Eldritch knight also given some love now with spells to lvl 20. Ranger: now gets spells and an extra attack.įighter: gets lots of extra attacks as per the 5e rules. Warlock: this was very difficult to get to work but is now working well including Mystic Arcanum spells and the Eldritch Master ability that make the warlock much more fun to play as you won't run out of spell half way through every battle and need to rest.Ĭleric: lots of new spells here as well with powerful heals and even resurrection. Most spells provided with higher level counterparts. Wizard: lots of new and powerful spells, cone of cold, fireball, power word kill to name a few. It is also normal to get an error message about not being able to make a story on load, just accept it. The game mechanics prevent me from doing this in a cleaner fashion. This is not a bug with the mod it is just the nature of changing a character that already exists in the game.Īlso note that warlocks will lost the ability to cast low level spells as they level up, this is as per 5e rules and not a bug. The fix is to drop characters to level 1 using either cheat engine or the respec mod (if working). Note that if this mod is added part way through a playthrough some characters may not work correctly as they will have invalid progressions. This mod provides character progressions that will allow all the basic classes to get to lvl 20, where possible I have tried to align progression and spells with 5e rules. This Is currently being worked on under a new name and will put up on a new page there will be issues with this mod and patch 8
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